Sunday, January 16, 2011

Miss Terry



I was watching that miserable review of Predators by IGN, aptly rebranded as IGNorant by some Youtube poster.
OK, the movie wasn't necessarily great. It just tries too much to be like Predator, yet it seems many reviewers miss just how the whole first movie reeked off low budget. Perhaps that's what makes bigger budget Predator moves not so good, I don't know, since more money often tends to remove the cheap factor that is essential to the cult part.
Still, the movie was quite enjoyable and hardly as cringe worthy as Predator 2 or those abortions of crossovers.

SPOILERS...

I think the sequence with "Machete" (sorry) was very cool, and "Morpheus" (re-sorry) was a very nice addition as some routine nutjob, although I wish he had lived much longer!
All other characters made sense in their own way, the Yakuza killer was cool, and the Israeli female soldier was, in lack of better words, plain logical (regardless of your opinion about the on going real life shit storm in the relevant region).
What I don't get though is why the last Predator could blow up the ship on remote, yet not bring it back.

/SPOILERS...

But I'm not writing this to review the movie.
What made me cringe was one particular comment to that mediocre "review":

Good movie really!
But why do they always leave out the simple and easy stuff?
Like the predators collecting trophies, or healing themselfes.
If they want to do something new, why not invent females?
Or maybe explain more about there economy? I mean they must have one with all that technology, or something alike ^^
Still I like this movie!
Better then that avp requim garbage, cant see shit in that film.


You that thing that really makes fans go crazy and keeps a franchise alive on its own merits, that thing that is deeply underrated, and which every single sequel and Hollywood movie tends to get rid off as soon as possible, you know... mystery... why don't people care about it anymore?
Next day, they'll beg for Geroge Lucas to show Yoda's planet and a world full of lookalikes with pointy ears. Because it would be so cool.

So what is this bloke asking for ?

Predator females.
I can't imagine something more offensive than Predator females.
As a matter of fact, what tells us that they have females at all? Or why aren't those Predators we see the females?
Geez.
Oh but wait, that's not all. Our local genius is asking for...

Economy.
Yes, as Predator economy. It's not like you're watching a movie to satiate a certain need for escapism. It's not like the whole world is going down in flames because of some major screw up in economy you know.
No. You really want to see more Economy. Big Brain wants some Smart inside his Predator movie, and all he could think of is economy. He wants to go to the theater and watch a bid budget Predator : Financial Times.

Yep, seriously.

Why not ask for a movie about the thrilling life of a Predator babysitter, or a Predator ship builder. After all, they must have babies, and we know they have spaceships! We need to know!
Oh and I want to see the life of Predator Einstein, since some Predator has to have come with the design for those arm nukes, right?
Amazing!
Hey! We need to know what they eat! Do they have recipes? That's so exciting!

No, really, why don't you leave us alone and try to make your IMAGINATION work instead, and if possible, keep all those fantastic ideas to yourself. Don't feel any urge to share them with the whole world, thanks.

Monday, January 10, 2011

Debt + Tetris = ...

Debtris. See:



You never win.
Like in Tetris.

Monday, January 03, 2011

Plagiarism is fun

I was browsing around and decided to go take a look at my own blog as if I were some anon, just to get an idea of how accessible my blog was through Google and Bing.
I was surprised to see that my blog, which for more than a year, had no problem to hit the top of the page, got double taken by two odd websites which decided to call themselves respectively stonebytes.com and stonebyte.com.

The first one, rather uninspired, is the work of someone who literally took the entire name of my blog, s included, and moved forth. Its author pretends to be a professional web designer, with no less then 12 effin' years of experience!
Yeah... err WUT?
Surely, the main page speaks for itself *cough*:



I designed mine, my very first attempt at any form of design whatsoever, in a few weeks, from the former idea to the small incremental tweaks. When I mean a few weeks, the overall style and design was already completed within a week on my spare time.

As for the links on our little thief's website, either they're not working or lead to some unique page that contains the same light content :



Impressive.
Did you see that? There's a link to a blog. Uh-huh. I wonder what it will look like. :)
When it comes to the experience itself, you're left to be judge of just one single website, StratFu, some unremarkable and obscure community website. Hell, the link doesn't even work here either ! How sad. But wait, this is not all. Do you want to see something truly pathetic ?
The so called web designer of StartFu claims the following records for said website:


  • 1 million hits/month
  • Drupal-based with 15,000 lines of custom code
  • Community-sourced content


I don't know about the last two ones, but I'm sure that a website which can guarantee a 1 million hit per month would have a forum a little bit more active than... that.
Not to say that there's quite a huge difference between a true new visit and a mere hit, which is any access to a file on the website. Any sound businessman knows the difference, especially when one tries to sell a given website and tries to establish a potential trend regarding ROI.
There's actually a good many ways to boost the hit per month ratio. For any publisher, this value is actually totally meaningless.
Of course, for anyone having a clue about what realistic web traffic numbers should look like, even a monster of a hub could only claim a couple hundred of thousand visits a month, unless you were the most popular  super main website in China, that is. ;)
A website that claims a hundred thousand unique visits could claim a million hits. But we're certainly not dealing with a website that can claim a hundred thousand unique visits.
The available Google cache dates this website by 29 Nov 2010 01:26:47 GMT. Seriously, what a crook.

The name of my blog was just that awesome, I guess.


Now the second "website" is even worse.
It's not even a website, but a mere index without even the most basic protective file that would have made sure the browsing of the tree would remain private! : /

What I find truly incredible is how those two ripoffs have managed to get noticed!
The first website comes just second to me on Google, which in itself is already baffling, but first on Bing (???). Bing is so broken that it even puts my blog behind a company's website that sells an anti-adware tool and talks about some malware hidden in a Sharon Stone screen saver. *sigh*
Bing doesn't even list to my main page, but an article of mine. This silly search engine actually manages to list my blog's main page after the repository stonebyte.com.

Did I forgot to blow someone or what?
 Luckily, I never planned to buy a domain name for my blog, it's totally fine as it is, free and all that. ^_^

Friday, December 10, 2010

Wednesday, December 08, 2010

Duke & Pilgrim : Overhyped pieces of sh**

OK, Duke Nukem Forever.
Somehow, it has to be funny. There's the "Duke humour".
No. Feels like staring at the botoxed face of Stallone without being able to feel any sympathy for his refusal to let it go (the pseudo youth). Passé. Bye bye.
I've never seen such an appalling pandering. Such a cheap exploitation of nostalgia (aside from the pre-order scandal of the Deus Ex cameo in the new reboot).
Oh LOOOOOL ROFL, he can draw dicks on white boards. He can pee. Twin blowjob! That's fucking hilarious. More! MORE!!
In a way, I think what was funny about Duke Nukem was the fact that the engine, like all engines of that day, was limited to displaying fist sized texels. You would let it pass. The imagination played a lot. A damn lot, more than you think.
But now, the super duper realism... kills a part of that. And Postal did better btw.
You know what? I don't care about Duke. I never waited even one year for that game, because I moved on, and played other fun games. But the most pathetic part of the Amsterdam show wasn't even the game itself, but the PR guy trying too hard to be cool, and the dumb sheeple. I wish them great joy. *Yawn*

And then there's that Scott Pilgrim vs. The World flick, craving to the geekest and lowliest layers of the society. A silly plot which perhaps was good enough on paper, its original medium, full of cultural jokes ripped off of forums, and a flood of special effects and boring battles, nothing new to geeks actually.
It just tries too hard. Hot Fuzz, that was sufficiently funny. Of course the result would have been wholly different with someone else than Simon Pegg as the main star. I'm an old Big Train fan, and the man is simply outrageously talented.
But Pilgrim, huhwah. Oh no. No. Just no. Cera... is there a human soul inside that flesh bag? Something you could feel empathy for, you know, relate to, despite the difference of age. I was looking for a real character. Not a real human, a real character, something as simple as a perfect chemistry of traits and emotions which really build up a sum of excellency, to which the audience can stick with through the full length of that movie without sensing the tickling annoyance of the writers' deep lack of inspiration.
Nah. Nothing. Truth said, the foes are much more interesting. Even the Chinese chick. In a way, I'd have preferred to have the story told through her eyes, if only for the whole "a geek's girlfriend" perspective.
And it's just not a thing of "culture", because I grew with that as well. It's just dumb beyond words.

Hey, let's not end on this sour note!


Friday, November 19, 2010

Quake Wars Online : About Time!

Oi!
Time to take a look at that game called Quake Wars Online.
Wut?
Yep, you heard it.
Someone overseas thought it was a good idea to revive that game.
Revive... it's been out for three years only and already dead in 2009. Activision closed servers and forums. People were divided about that game. It had flaws, it was a bastard child of Battlefield and RTCW... and it was slow.
How can a Quake game be slow??
Well, don't ask. What you need to know is that some crazy Koreans have decided not to pay attention and give the game a second chance.


They have updated some aspects of it. Those QW vets will easily spot the differences. Well now that's just a made up trailer. The real game is pretty much identical visually speaking, as far as models go. The HUDs and menus have been tweaked at tad. But true gameplay videos allow you to "sense" that some things have been altered. Namely the weapon mechanics.
Weapons seem far more potent, fast and perhaps a tad more accurate, which is all good because I could understand why this would put Wolf players off. Rules are altered in the Objective mode (objectives get auto-completed after a while, but then the team supposed to achieve said objective gets no point, if I get it right). There's a special fatal last minute, where all players just get one life. That's quite nice.
I'm not sure if QW's true potential has been unleashed, but it seems they moved closer to this transcendental point.
And it's free.

Now it's not all good news. It's not all perfect. OK, stuff happens.Yeah yeah yeah, I know, it's all in Korean and only available in Korea thus far.

But... it doesn't matter, because Dragonfly seems to have gotten it right. It's a successful company, and the Korean players are rather reliable when it comes to obsessive high quality PC gaming (yes, that does exist, Mr. transconsole).

Let's salivate a bit more. Maps were released in packs of three or four, or something along those lines. Probably three if they were released as part of campaigns, since each campaign was about that many maps.
Careful. They have changed them, and sometimes it shows a lot. Volcano has been altered in several ways... and I think it's for good, because that map was truly ill designed from get go.

Now, with this injection of Stroyent achieved, we can speculate a bit.
Players have been asking for new official maps on and on and on and... yet nothing came.
Worse. I recently read, possibly at Gamasutra but I can't put my hands on the news, that Splash Damage had ditched no less than a dozen maps because they were not deemed good enough.
I guess throwing them to the fans and letting them improve those "broken" maps was just too much to ask?

Well, maybe we won't have to ask. Maybe. If the game's successful enough in its new online version, perhaps the Korean gamers will begin to ask for new maps as well... and it seems that at least someone listens to them, at least.

That said, those used to ETQWpro may not care much, but I don't think it would be wise to snob this. First, the game is simply not popular enough, for a good number of reasons. Secondly, what made RCTW:ET successful at large was that it was free. It gave Splash Damage a fan base ... which they spoiled :(

Notice that this time, they decided to take the players by the hand (and by something else), just to be sure that noobs wouldn't spoil games by whining about how they don't get the map's point, that it sucks, etc.:


You can see examples of games here.