tag:blogger.com,1999:blog-36615190378946570082024-03-17T02:52:44.655-04:00Stone BytesUnknownnoreply@blogger.comBlogger174125tag:blogger.com,1999:blog-3661519037894657008.post-32850356999758184842013-10-23T12:23:00.000-04:002013-10-23T12:23:29.186-04:00Zuntata TimeUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-32548792818393445482013-10-06T13:21:00.001-04:002013-10-06T13:21:23.741-04:00They killed teh ninja!!On a cheap hate tour against Flawer, I read parts of a boring thread at neogaf whatever.
Found two clever remarks by VillageNinja (who got banned, wonders...)
Flower is the gaming equivalent of a bag floating in the wind.
some people don't get it
Things with the emotional power of a screensaver also put me to tears, I'm with you.
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-70832058510886821712013-10-06T12:43:00.000-04:002013-10-06T12:50:46.536-04:00Emo Art Emo Art Emo Art Emo Art
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Chineez guy : "A neva siin geen staf biifo-or in san-gaï, so a went to califoorna an itwaz biootifol, an zen a wan-ted to mek aaaat in gaimz."
Are trees and windmills prohibited in China or something?Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-27894712928805266222013-10-06T12:41:00.000-04:002013-10-06T12:43:56.110-04:00Increasing paid app revenue : sales boost pro tipsHow ?
By selling 'em on CDs.
There's an already old but still interesting post by Phil Chung at philter.design.studios, titled The REAL Reason Why People Won’t Pay for Apps, wherein Mr Chung tackles the reasons which, according to him, would explain why paid apps don't sell and why IAPs do.
I'd like to return to the paid app portion of his post for a moment.
Apps aren’t tangible
Probably oneUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-8592197128221368292013-01-20T11:23:00.000-05:002013-01-20T11:23:50.742-05:00So what is a game? Don't ask Kellee SantiagoHere's stuff for a new article. It's a reply to some comment posted in Kellee Santiago, dreadful Avatar of VGA.
The comment in itself isn't particularly original, nor stellar might I
add, but it nonetheless remains a good excuse to clarify a position
about what the question of video games and art.
So basically, here's the anonymous comment:
You know nothing of art, whether it be film, Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-14728748190110788262012-09-30T16:54:00.000-04:002012-10-02T08:15:11.930-04:00TGC : Be careful what you wish for...... you may receive it.
Taken here.
I've been a dedicated follower of indie game maker thatgamecompany since their beginnings, and they've never disappointed with their releases. But things are about to really ramp up for them.
The Santa Monica-based company has just ended their game deal with PlayStation, and now they've raised $5.5 million from Benchmark Capital. Benchmark are the guys Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-50642487973396445292012-08-13T14:20:00.000-04:002012-10-02T08:19:30.432-04:00Embrace DmCYo retarded bitches! Quit the whining about the nu Dante! Oh boy, what a bunch of pathetic crying sissies. Wah wah their boy looks different. Hey shitfaces, didn't you spot the difference between the Dantes of DMC3 and DMC4, the later in which Dante looked like Michael Douglas wearing a bleached wig?
Yeah so fuck off.
DMC has style, it has gusto, and it's Dante on full brit-punk mode, young and Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-48519764159149076362012-06-26T09:15:00.000-04:002013-01-20T11:37:13.122-05:00Day of Lolz
With a blog stuck into its most lethargic state to date, a new issue of them LOLz wasn't really due. I suppose it makes sense to launch one of those criticism missiles every once in a while, assuming my blogging activities are important. But they're not. I lost interest in blogging after realizing that it wasn't worth the time spent on it, since all that mattered was traffic built through Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-21697859065677133872012-06-25T14:37:00.000-04:002012-06-26T10:47:53.469-04:00Asinine Kotaku preview"I Have No Idea What’s Going On In This Game, But I’m Fascinated."
Geez, if there's a thing I hate with any game is when I don't get what's going on.
But this Kotaku chick (Tina Amini) is mesmerized because she doesn't understand anything of what's happening in Candle's trailer! Oh... that's the power of indie, of highbrow mysticism. It's unintelligible, but there's palpable profound meaning in Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-46971731905254384602012-03-21T09:16:00.000-04:002013-01-20T12:15:14.428-05:00Indie is lessDorkly Bits: Mario is Too Mainstream
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-15790360407375333442012-02-10T22:53:00.001-05:002012-12-12T17:02:02.107-05:00Kellee Santiago, dreadful Avatar of VGA
I do have a sense of humour. I swear. Trouble is, I'm not sure it's twisted enough to fathom the magnitude of ludicrousness we've been exposed to.
It's a bit my fault. I took another look at the whole "games ain't art" affair, and noticed that our dear Kellee Santiago played some prime role in it. As far as I cared about what I initially considered a non-event, I hadn't noticed that Ebert Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-3661519037894657008.post-28267218950546844762011-10-23T11:21:00.008-04:002012-03-22T19:05:54.618-04:00Day of Lolz
It's been a while since my last DoL page (and in fact, the whole series). Nothing satirical or gritty to find here. Merely mockery. Mockery of the stupidity that's spread around about video games, or erected while diverging from irrelevant matters.
Take UGO. They think they also have their own games as art page of ten most fitting titles. Check those games, really. Everything is in there. All Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-2310511876149505812011-10-01T17:19:00.001-04:002011-10-01T17:20:31.544-04:00Some stuff about Mario Bros and the Wii versionBe sure not to miss those three pages!
Snippet:
Mario Couldn't Jump At First
Iwata
In this interview, we're going to talk about New Super Mario Bros. Wii, but rather than diving straight into a discussion of the new title, I'd like to begin by talking about Mario's roots. There will of course be a lot of readers who know all about this, but I think there are also people who are completely in Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-15944003093991447392011-09-26T09:48:00.005-04:002011-11-26T19:47:14.073-05:00thatgamecompany sucks at making gamesI've been trying to get more information about what the core leaders of the studio named thatgamecompany had in mind when it came to video games. There's a variety of material to browse, and one source I found interesting to check out, since rather easy to go through and simple to understand, was a short video.
Here is something interesting. Pay attention from 1:26.
Some anon from Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-3661519037894657008.post-46429905269425546852011-09-16T20:59:00.047-04:002012-02-04T20:36:43.037-05:00Nonsensical Interactive Boredom (NIB)Nonsense.
That's all there is about Ernest Adams’ article titled The Designer's Notebook: Sandbox Storytelling.
The more I read about him, the more he just looks like a fraudster to me, a self appointed theorist on game design and video games as a whole.
We have this return of the "emergence" boner. This time, it’s not about something as vague as gameplay, but about story. The claims is that a Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-66239938264718708602011-09-16T18:35:00.000-04:002011-09-16T18:35:11.244-04:00Street Fighter Real
That's some powerful ultra.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-27841351988843837372011-09-16T18:32:00.007-04:002012-07-11T17:24:52.725-04:00Foldback story - yeah whateverToday I've learned a new term.
Foldback story.
I've done without it for years in the industry, and yet I'm supposed to have missed something fundamental.
I wanted to learn more about it and after a few strokes on my keyboard, grand master Google sent me here.
Inn the chapter on “Storytelling and Narrative” in Fundamentals of Game Design (pages 194-204), Adams & Rollings categorise stories Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-74688832156866729872011-08-20T14:10:00.002-04:002011-08-27T21:03:53.007-04:00A perfect game is...Answering the implied question of this article...
>> Sean Malstrom largely confuses higher with wider. His claims on pop music just reek off silly leftism, global dumbing down. You need a core of high quality that keeps pushing the bar higher, so the mainstream can't allow itself to reach for the lowest denominator. Likewise, Dickens' and Shakespeare's words were appreciated by a limited Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-12035774731145880492011-08-09T10:08:00.001-04:002011-08-21T12:46:29.741-04:00Youtube's obsession about sex - Part IIJust to illustrate my former claim:
Click on the picture for the full size display.
Oi! Update time!
I guess there's never enough incentits... erm, incentive to tittytainment.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-42376943656014965152011-07-03T12:35:00.001-04:002011-08-13T11:30:43.546-04:00Youtube's obsession about sex- It's really getting on my nerves.
- What?
- Youtube.
- But why?
- They keep suggesting videos, they're sexually orientated.
- Sure. When?
- When? How can I tell? Oh, I know. Let me tell you when. When, is after playing videos which have nothing to do with sex whatsoever. Be it stuff about games, music, zebras or air traffic, I get to see buttocks at some point in the suggested videos, either asUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-87855410669039137272011-06-28T21:19:00.003-04:002011-06-28T21:31:11.998-04:00Megaman X cover : Storm EagleI loved Megaman X. And one of the reasons for that is that it came with some of the most awesome tunes ever produced for a video game. As always, a fitting music can literally transcend a game, just like Star Wars would have never been Star Wars with muzac.
So I was massaging my memories if I may say and going another round of nostalgia. I went looking for the original themes, I saw those links Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-215633023511415172011-06-22T12:40:00.001-04:002011-06-22T12:42:38.941-04:00Just so don't forget how Google Inc. thinksRemembers what the terms of service were for Chrome, before the update:
11.1 You retain copyright and any other rights you already hold in Content which you submit, post or display on or through, the Services. By submitting, posting or displaying the content you give Google a perpetual, irrevocable, worldwide, royalty-free, and non-exclusive license to reproduce, adapt, modify, translate, Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-7168373969143380982011-05-31T11:30:00.001-04:002011-05-31T11:31:18.528-04:00Rick Dangerous vs Super Meat Boy
Who owns?Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-17666387596691483712011-05-08T18:36:00.000-04:002011-05-08T18:36:16.106-04:00Sony SuedServes them right.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-3661519037894657008.post-88012556372757390592011-04-30T09:14:00.007-04:002011-05-01T16:54:13.586-04:00Paystation
Oh boy. This isn't getting any better. I hope most of this is bollocks. OK, it's not like Sony is short on doing things wrong, but still.
After getting its database hacked, the secret group behind this action offered Sony to buy "back" this data but they declined (which is understandable). It's unclear if the claims about personal info and credit card essential numbers are true. Still....Unknownnoreply@blogger.com0